Hamster Kombat Breaks Records: 239 Million Users in 81 Days
Hamster Kombat, a new viral clicker game, has taken the digital world by storm. According to Telegram founder Pavel Durov, the game’s rapid growth could bring blockchain technology to hundreds of millions of people.
Unprecedented Growth
Since its launch in March 2024, Hamster Kombat has seen explosive growth, reaching over 200 million players. In just 73 days, the game hit 100 million monthly users, with 4-5 million new users joining daily. This makes it one of the fastest-growing digital services globally.
Token Launch on the Horizon
Hamster Kombat is preparing for its highly anticipated token launch on the TON blockchain. Although the exact date is yet to be announced, the game’s official roadmap indicates that onchain infrastructure and in-game wallet implementation were completed in June 2024. Players can expect in-game token utility to be rolled out in July 2024.
The game’s developers emphasize that players should focus on profit per hour as the primary metric ahead of the token airdrop. Players have been able to link TON wallets in the game since June, and the final level for players’ hamster avatars, called ‘The Creator,’ requires users to accrue 18 billion in-game coins.
Setting World Records
Hamster Kombat has achieved several Guinness World Records due to its innovative gaming and social mechanics. The game’s YouTube channel has become the fastest to gain over 10 million subscribers, outpacing even Mr. Beast. Players earn in-game coins by watching content on the channel, adding to the game’s popularity.
The game, described as a “crypto exchange CEO simulator,” starts players as a bald hamster CEO of a cryptocurrency exchange. Players generate in-game coins by tapping the hamster avatar and upgrading their exchange to improve profit per hour. Additional coins can be earned by referring friends or completing daily in-game tasks, such as solving ciphers or buying specific upgrades.
Potential for Income Generation
Hamster Kombat’s success raises questions about Web3 games as potential sources of income. By trading their time for in-game rewards, players engage with educational content on the game’s YouTube channel, introducing newcomers to core Web3 components. The game’s social media growth has been remarkable, with millions of subscribers and followers across various platforms.
Hamster Kombat’s rapid rise and innovative approach to gaming and social media engagement highlight its potential to bring blockchain technology to a vast audience. As the game prepares for its token launch, its impact on the digital landscape is only beginning to unfold.